[3DS模拟器]8月23号测试版


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    开发日志:

    • Merge pull request #2884 from wwylele/clip
      gl_rasterizer: add clipping plane z<=0 defined in PICA * swrasterizer: remove invalid TODO This function is called in clipping, before the pespective divide, and is not used in later rasterization. Thus it doesn't need perspective correction. * swrasterizer/clipper: remove tested TODO hwtested. Current implementation is the correct behavior * gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader * gl_rasterizer: add clipping plane z<=0 defined in PICA * Merge pull request #2889 from Schplee/updated-logo-svg Updated master logo to new logo svg * Updated master logo to new logo svg

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