[NDS模拟器]7月27号测试版
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开发日志:
- winport: fix some RGB/BGR orders in various displaymethod/gpu_bpp configurations. fixes #77
- GPU: When rendering at custom framebuffer sizes, initialize the deferred index buffer per layer so that previous layers won't corrupt the current layer. Fixes the score screen in Sonic Rush.
- Also do some minor code cleanup in
GPUEngineBase::_RenderPixelsCustom().