[PS2模拟器]7月15号测试版


  • 管理

    开发日志:

    • GSdx: Rework framebuffer height calculation
      DBY isn't an offset to the frame memory but rather an offset to read
      output circuit inside the frame memory, hence the top offset should also
      be calculated for the total height of the frame memory. Fixes software
      mode regression in Beyond Good and Evil.
      Also handle cases when GetFrameRect() is called without any paramerer to
      avoid an illegal value access violation on the DISP register.

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