[NDS模拟器]7月8号测试版


  • 管理

    开发日志:

    • GPU: Fix bug on SSE2 builds where the window test mask would be undefined if the output color format is RGB666 or RGB888.
    • GPU: Don't do ad-hoc allocations of working capture lines in GPUEngineA::_RenderLine_DisplayCapture(). Allocate the lines in GPUEngineA::SetCustomFramebufferSize() instead.
    • Also do some minor refactoring and code cleanup.

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