管理
  • [GPU] Rename TextureMemoryUsage to TextureExtent (and relevant functions/etc).
  • [GPU] Precalculate memory byte usage for base mip (and any additional mip levels).
  • [GPU] Change TextureCache::WatchCallback so that if it's fired multiple times for the same texture it does not assert.
  • [GPU] Add write watches for texture memory associated with additional mipmap levels.
    1.0.1371-master
    2 hours ago by gibbed
    master e89a3100
    Failed an hour ago in 13 min 45 sec

下载电脑PC64
地址1
地址2