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开发日志:

  • Merge pull request #2767 from yuriks/quaternion-flip-comment
    OpenGL: Update comment on AreQuaternionsOpposite with new information
  • OpenGL: Update comment on AreQuaternionsOpposite with new information
    While debugging the software renderer implementation, it was noticed
    that this is actually exactly what the hardware does, upgrading the
    status of this "hack" to being a proper implementation. And there was
    much rejoicing.

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