[3DS模拟器]6月14号测试版


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    开发日志:

    • Merge pull request #2767 from yuriks/quaternion-flip-comment
      OpenGL: Update comment on AreQuaternionsOpposite with new information
    • OpenGL: Update comment on AreQuaternionsOpposite with new information
      While debugging the software renderer implementation, it was noticed
      that this is actually exactly what the hardware does, upgrading the
      status of this "hack" to being a proper implementation. And there was
      much rejoicing.

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与 模道团 的连接断开,我们正在尝试重连,请耐心等待